Allso when its come to gameplay and roleplay, be cool to have a possibility of WEDDING. U know. Have wife/husband be cool and give to playey more atmosphere. Also we maybe can take as companion. But if they die, the die. Its gonna be very sad but its be cool to. U know all that REVANGE stuff. For now its all. Tnx for attention.
Asli be cool have thief skill in a game: pickpocket and stuff like that. Alos be cool if some houses have secret dors, and behind them we can find some mystic secrets about house owner?? Like skeleton of his wife(he told us that she just disappear) or childrens corps. And when we tell him what we find he become werewolf(or he can be just maniac) and attack player.
Thanks a lot everyone for the helpful suggestions! Really good stuff that will help me when I'm stuck
Any suggestions on how to make an alchemy system not boring?
Que no sólo podamos hacer opciones de salud y mana. Pociones de fuerza Rapidez Ataques con veneno Ataques con fuego o hielo Pociones que debiliten al enemigo Y se agradecería mucho una forja mágica entrelazado con la alquimia para crear objetos y armas únicas
Hello , just discovered the forum about thendev of the game.
I Really enjoyed both previous games.
I would see a darker class like a Necromancer or some sort of dark magic into it.
Any type of things that ca be copy and paste from the Elder Scrolls Series could be insanne !!!
A thing thats could be interesting is a PVP playground for the multi-player.
Diablo 3 rift principle: to maximize the game lenght and the best way to easy level up.
Items sets couls be also a thing.
Programmed mini event and interraction with NPC so the environement looks in dept.
Let me know if you need anything special. Looking foward to buy your new game mate.
Thanks NicTheGarden! Darker class sounds great There will be no mulitplayer in 9th Dawn 3 unfortunately but I will keep it in mind for future games. Could you elaborate on the Diablo3 Rift thing? I played Diablo3 but I can't remember/not sure if I did the rift thing?
I dont realy remember if I wright it here before but be cool to have fishing ability and also be cool if in forest we can hunt animals like deer, rabbit and other. Also be cool to see some cats/dogs in village/towns.
Be cool to have some castle defend quests. Like some baron pay us to help him knights defend the walls or somtnk like this. Buy the way, be nice if we can buy some custle to our hero and can take with us as copanion some knight that give to us oath and be by our side)
Hello, Im so happy you have started the development of 9D3. I want to congratulate you with drawing all the map objects and when it has been done I really want to know what is next in your plans? We already know how the game will look like, its medieval-fantasy RPG setting, every playthrough and dungeon is generated randomly, which already allows for basically infinite replayability. Is there still alot more of the technical stuff to be done before you will look into adding quests, and the main storyline, or I can already start blasting my ideas left and right on this forum, since I have been waiting for so long to share them and contribute to the development of this game as much as I can So please tell us what is next in your plans so we can assist you with our ideas (Or pray for you if its coding ).